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Juegos

Adventure Construction Set

44

Nota de la comunidad

7 valoraciones

Stuart Smith

Génerosadventure video game
PlataformasDOSCommodore AmigaCommodore 64Apple IIGS

Promedios por categoría

Jugabilidad49
Diversión41
Sonido39
Calidad técnica43
Calidad visual48
Narrativa42
Promedios por categoría — Jugabilidad 49, Diversión 41, Sonido 39, Calidad técnica 43, Calidad visual 48, Narrativa 42Jugabilidad 49Diversión 41Sonido 39Calidad técnica 43Calidad visual 48Narrativa 42

Tiempo para terminar

Historia principal
15,5 h3 reportes
Principal + extras
23,5 h3 reportes
Completista
39 h3 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as Ali Baba and the Forty Thieves (1981). ACS provides a graphical editor for the construction of maps, placement of creatures and items, and menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends; games exported from the Amiga version still require ACS to play. A complete game is included: Rivers of Light, based on the Epic of Gilgamesh. The Amiga version has an additional pre-made adventure called "Galactic Agent" by Ken St. Andre. Todd Howard revealed that when Bethesda started making Morrowind, he was excited about making a tool like Stuart Smith's Adventure Construction Set for the Apple II.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Géneros
adventure video game
Plataformas
DOS, Commodore Amiga, Commodore 64, Apple IIGS
Creado por
Stuart Smith
Países
United States