Adventure Construction Set
Nota de la comunidad
7 valoraciones
Stuart Smith
Promedios por categoría
Tiempo para terminar
- Historia principal
- 15,5 h3 reportes
- Principal + extras
- 23,5 h3 reportes
- Completista
- 39 h3 reportes
Mediana de las horas que informaron quienes completaron el juego.
Tu valoración
Inicia sesión para valorarSinopsis
Aún no disponible en español — se muestra la versión en inglés.
Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as Ali Baba and the Forty Thieves (1981). ACS provides a graphical editor for the construction of maps, placement of creatures and items, and menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends; games exported from the Amiga version still require ACS to play. A complete game is included: Rivers of Light, based on the Epic of Gilgamesh. The Amiga version has an additional pre-made adventure called "Galactic Agent" by Ken St. Andre. Todd Howard revealed that when Bethesda started making Morrowind, he was excited about making a tool like Stuart Smith's Adventure Construction Set for the Apple II.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Géneros
- adventure video game
- Plataformas
- DOS, Commodore Amiga, Commodore 64, Apple IIGS
- Creado por
- Stuart Smith
- Países
- United States