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Portada de Agatha Christie: And Then There Were None
Juegos

Agatha Christie: And Then There Were None

31

Nota de la comunidad

17 valoraciones

2005 · AWE Games

Génerosadventure video game
PlataformasWiiMicrosoft Windows

Promedios por categoría

Jugabilidad33
Diversión32
Sonido30
Calidad técnica28
Calidad visual32
Narrativa30
Promedios por categoría — Jugabilidad 33, Diversión 32, Sonido 30, Calidad técnica 28, Calidad visual 32, Narrativa 30Jugabilidad 33Diversión 32Sonido 30Calidad técnica 28Calidad visual 32Narrativa 30

Tiempo para terminar

Historia principal
15,5 h6 reportes
Principal + extras
22,8 h4 reportes
Completista
36 h3 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Agatha Christie: And Then There Were None (With 16 Chapters) (also known simply as And Then There Were None) is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for Microsoft Windows. It was the first in The Adventure Company's Agatha Christie series. The game is a detective murder-mystery; it begins with nine people, including Patrick Narracott, the playable character, who meet and journey to the fictional Shipwreck (Soldier) Island. There, two additional onscreen characters are introduced, and the story then follows the events that unfold. And Then There Were None retains most of the basic plot elements of Agatha Christie's 1939 novel of the same name; the major differences are the inclusion of the playable character, Patrick Narracott, and the creation of a range of possible endings. To further the connection between the game and its source material, Christie's novel was included in the North American PC release of the game. Agatha Christie: And Then There Were None was followed by two more games, Agatha Christie: Murder on the Orient Express and Agatha Christie: Evil Under the Sun. Since they were based on their respective novels, their plots were unrelated to this first game. Reactions to the game were mixed, with many reviewers polarized in their opinions: some calling it a good adaptation of the novel; others, an extremely poor adventure game. Several reviews harshly criticized the game's character design and graphics as being archaic and outdated, whereas others praised aspects such as character dialogue and a captivating story.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
30 de septiembre de 2005
Géneros
adventure video game
Plataformas
Wii, Microsoft Windows
Creado por
AWE Games
Países
United States