Air Gallet
Nota de la comunidad
6 valoraciones
1996 · Gazelle
Promedios por categoría
Tiempo para terminar
- Historia principal
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Air Gallet is a 1996 vertical-scrolling shooter arcade game published by Banpresto. Players control a fighter jet through six levels to put a stop to coups in Japan and Germany that are being supported by a German cult. Its gameplay involves destroying waves of enemies, picking up power-ups and new weapons, and destroying bosses. Air Gallet was developed by Gazelle, an off-shoot of defunct developer Toaplan. It was directed by Tatsuya Uemura and designed by Junya Inoue, who wanted it to have a more boisterous presentation compared to his previous works. Gazelle's financial difficulties and strict time schedules forced its development to be hastily rushed. The game was released to mixed reviews; while its graphics and sprite layering techniques were praised, critics felt that it wasn't as polished or innovative as other, similar games were. Inoue has since expressed his disappointment in its quality. In 2025, exA-Arcadia released Airgallet EXA Label as the fifth title in the EXA Label series.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 1996
- Géneros
- shooter game
- Plataformas
- arcade video game
- Creado por
- Gazelle
- Países
- Japan