HexaScore
Portada de Battle Fantasia
Juegos

Battle Fantasia

73

Nota de la comunidad

12 valoraciones

2007 · Arc System Works

Génerosfighting game
Plataformasarcade video gamePlayStation 3Xbox 360Microsoft Windows

Promedios por categoría

Jugabilidad72
Diversión72
Sonido74
Calidad técnica70
Calidad visual75
Narrativa71
Promedios por categoría — Jugabilidad 72, Diversión 72, Sonido 74, Calidad técnica 70, Calidad visual 75, Narrativa 71Jugabilidad 72Diversión 72Sonido 74Calidad técnica 70Calidad visual 75Narrativa 71

Tiempo para terminar

Historia principal
58,8 h6 reportes
Principal + extras
92 h3 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)2 reportes

Mediana de las horas que informaron quienes completaron el juego.

Tu valoración

Inicia sesión para valorar

En otros sitios

Las notas de otros sitios les pertenecen; cada enlace abre la fuente.

Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Battle Fantasia (バトルファンタジア, Batoru Fantajia) is a fighting video game developed by Arc System Works. Originally released in Japanese arcades in April 2007, the title was ported to the Xbox 360 and PlayStation 3 in Japan in May 2008, followed by a North American release for Xbox 360 in September 2008 by Aksys Games. It was later released in the PAL region in 2009 for both systems by 505 Games (Europe) and Aksys Games (Australia). A PC version, ported in collaboration with DotEmu and distributed via Steam, was released on July 7, 2015 globally as Battle Fantasia: Revised Edition. The game's development was headed by Emiko Iwasaki, who had previously served as illustrator for the company's Guilty Gear series, and features three-dimensional character models restricted to a two-dimensional plane. Battle Fantasia retains a number of features of its predecessor including fast-paced gameplay, colorful anime-style graphics, and over-the-top effects, yet was designed to be a more basic representation of the fighting genre. The game is notable for its stylistic departure from many fighting games, and is set in a fantasy world depicted as a storybook, and borrows many superficial elements from role-playing games including damage represented as numbers and a text-heavy story mode, which involves a number of heroes answering the call to battle to stop an evil force from once again attempting to destroy the world. Battle Fantasia met with relatively low sales in Japan and received mixed or average reviews from critics.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
26 de abril de 2007
Géneros
fighting game
Plataformas
arcade video game, PlayStation 3, Xbox 360, Microsoft Windows
Creado por
Arc System Works
Países
Japan