Below the Root
Nota de la comunidad
8 valoraciones
1984
Promedios por categoría
Tiempo para terminar
- Historia principal
- 18,3 h4 reportes
- Principal + extras
- 27,3 h4 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Below the Root is a 1984 video game developed by Dale DeSharone and published by Windham Classics for Commodore 64, IBM PC, and Apple II. The game is a continuation of the author Zilpha Keatley Snyder's Green Sky Trilogy, making it the fourth story in the series. The game is set in the fantasy world of Green-Sky covered with enormous trees and wildlife. The player is tasked to choose one of the five characters to explore the world and discover the meaning of the words that appeared in the dreams of the character D'ol Falla. The player explores the world through platforming, solving puzzles and exploration. The game was developed by Dale DeSharone. Along with collaborating with Snyder for the game's narrative, DeSharone collaborated with artist William Groetzinger who would create graphics for the game. On its release, received a positive review in Compute!, which praised the game's graphics and scale. Game journalist John Szczepaniak praised the game as the highlight of DeSharone's career, noting that the game mechanics were ahead of its time, such as the LucasArts-style command list options seen in games like Maniac Mansion (1987), or the blend of action and adventure games in games later described as metroidvanias.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 1984
- Géneros
- adventure video game
- Plataformas
- DOS, Apple II, Commodore 64
- Países
- United States