Canvas: Motif of Sepia
Nota de la comunidad
8 valoraciones
2001
Promedios por categoría
Tiempo para terminar
- Historia principal
- 13 h3 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)1 reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Canvas: Sepia-iro no Motif (Canvas ~セピア色のモチーフ~, Canvas ~Sepia-iro no Mochīfu~; lit. Canvas ~Sepia-colored Motif~) is a Japanese adult visual novel developed by Cocktail Soft, a brand of F&C. It was released for Windows on November 24, 2000. The game was later ported to the Dreamcast and PlayStation 2 systems, with the latter removing all adult content. The story follows Daisuke Asō, a student at Nadeshiko Academy who lost his passion for watercolor painting, but he is warned that he must perform well at a competition in order to keep his scholarship. The main focus of the story are Daisuke's relationships with the five main heroines. Much of Canvas's gameplay is spent reading the dialogue and narrative, and the player's choices affect how the plot progresses. There are five main story routes, one for each heroine, that can be played through. The game was ranked as the best-selling bishōjo game twice consecutively at the time of its release. The game has been adapted into other forms of media, such as a light novel, a manga anthology, an adult original video animation (OVA), and drama CDs. A sequel game called Canvas 2: Akane-iro no Palette was later released.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 2001
- Géneros
- romance adventure game, visual novel, eroge
- Plataformas
- Microsoft Windows, PlayStation 2, Dreamcast, iOS
- Países
- Japan