Challenge ProMode Arena
Nota de la comunidad
5 valoraciones
2000
Promedios por categoría
Tiempo para terminar
- Historia principal
- 12 h3 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)1 reporte
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Challenge ProMode Arena (CPMA, formerly Challenge ProMode [CPM], unofficially Promode) is a freeware modification for id Software's first-person shooter computer game Quake III Arena (Q3A). CPMA includes modified gameplays that feature air-control, rebalanced weapons, instant weapon switching and additional jumping techniques. It also supports the unmodified vanilla Quake III (VQ3) physics, multi-view GameTV and demos, enhanced bots artificial intelligence, new maps, highly customisable HUD and many other features. Challenge ProMode Arena has become the standard competitive mod for Q3A since the Cyberathlete Professional League announced CPMA as its competition mod of choice. The mod has its own division in Cyberathlete Amateur League, is used in Electronic Sports World Cup, and has its own competitions and leagues. Promode physics have been implemented in other Q3A notable modifications—DeFRaG (DF) and Orange Smoothie Productions (OSP). Quake Live introduced Promode Quake Live (PQL) physics and ruleset which is similar to CPMA.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 24 de marzo de 2000
- Géneros
- first-person shooter
- Plataformas
- Linux, Microsoft Windows, Classic Mac OS