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Commander Keen in Keen Dreams

52

Nota de la comunidad

10 valoraciones

1991 · id Software

Génerosside-scrolling video gameplatformer
PlataformasAndroidDOSMicrosoft WindowsMS-DOSmacOSLinux
+1 másNintendo Switch

Promedios por categoría

Jugabilidad54
Diversión52
Sonido50
Calidad técnica55
Calidad visual53
Narrativa46
Promedios por categoría — Jugabilidad 54, Diversión 52, Sonido 50, Calidad técnica 55, Calidad visual 53, Narrativa 46Jugabilidad 54Diversión 52Sonido 50Calidad técnica 55Calidad visual 53Narrativa 46

Tiempo para terminar

Historia principal
15,5 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Commander Keen in Keen Dreams is a side-scrolling platform video game developed by id Software and published by Softdisk in 1991 for DOS. It is the fourth episode of the Commander Keen series. The game follows the titular Commander Keen, an eight-year-old child genius, in an adventure in his dreams as he journeys through a vegetable kingdom to defeat the evil potato king Boobus Tuber and free enslaved children from the Dream machine. The game features Keen running and jumping through various levels while opposed by various vegetable enemies; unlike the prior three episodes, Keen does not use a pogo stick to jump higher, and throws flower power pellets to temporarily turn enemies into flowers rather than shooting a raygun to kill them. After the success of Commander Keen in Invasion of the Vorticons, the developers of the game, including programmers John Carmack and John Romero, designer Tom Hall, and artist Adrian Carmack, left their jobs at Softdisk to found id Software. As part of a settlement for using company resources to make their own game, the group agreed to make several games for Softdisk's Gamer's Edge subscription service. As a part of fulfilling this obligation, id made Keen Dreams as a prototype to develop ideas for their next major Keen game, Commander Keen in Goodbye, Galaxy. These ideas included gameplay changes, graphical enhancements, and artistic improvements. Keen Dreams was not as widely played or noted as the other Keen games, and as it was owned by Softdisk was included in only one of the several compilation releases of the series by id or regular publisher Apogee Software; as a result, it became known as the "lost episode" of the series. In 2013, a port was developed by Super Fighter Team for Android devices. A 2014 Indiegogo crowdfunding campaign led to the original source code being published and a release by Hard Disk Publishing through Steam for Microsoft Windows and Linux in 2015, and OS X in 2016. A Nintendo Switch version by Lone Wolf Technology was released in 2019. An expanded version was released in 2020 for the Nintendo Switch and Wii U by Diplodocus Games and in 2021 for Windows by the Keen Company under the title "Commander Keen in Keen Dreams: Definitive Edition", featuring additional levels and new music.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1991
Géneros
side-scrolling video game, platformer
Plataformas
Android, DOS, Microsoft Windows, MS-DOS, macOS, Linux, Nintendo Switch
Creado por
id Software
Países
United States