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Juegos

Densha de Go!

67

Nota de la comunidad

7 valoraciones

1997 · Taito

Génerossimulation video game
PlataformasMicrosoft Windowsarcade video gameSega SaturnPlayStationWonderSwan

Promedios por categoría

Jugabilidad65
Diversión66
Sonido70
Calidad técnica61
Calidad visual66
Narrativa72
Promedios por categoría — Jugabilidad 65, Diversión 66, Sonido 70, Calidad técnica 61, Calidad visual 66, Narrativa 72Jugabilidad 65Diversión 66Sonido 70Calidad técnica 61Calidad visual 66Narrativa 72

Tiempo para terminar

Historia principal
Aún no hay suficientes reportes (mínimo 3)2 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Densha de Go! is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with guiding a train to its destination under a time limit while managing its acceleration and speed limitations. It features real-world train stations and train lines from Japan, including the Yamanote Line and Keihin–Tōhoku Line. The game was ported to the PC, Sega Saturn, and PlayStation. The concept for Densha de Go! was inspired by designer Akira Saito's personal fascination with Japanese train lines and railroads. He wanted to create a game that allowed players to familiarize themselves with driving a train. The controls were his primary focus as he wanted them to be accurate and responsive, and to mimic the controls of a real train—his father worked for the Kyoto City Transportation Bureau Facilities Division, which made this easier to accomplish. Saito included real-world railroads and trains to appeal towards other railroad enthusiasts, thinking that it could also attract more "ordinary" players for its realistic, familiar theme. As arcades at the time were dominated primarily by racing and fighting games, he believed its unique concept could make it stand out. Densha de Go! is among Taito's most successful games, preceded only by Space Invaders. The PlayStation version sold over one million copies. The game was well-received by critics for its controls, attention to detail, and unique concept. Some felt that its home releases lacked enough content and had poor visuals. It was followed by a long series of sequels, spin-offs, and reimaginings, beginning with Densha de Go! 2 in 1999.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1997
Géneros
simulation video game
Plataformas
Microsoft Windows, arcade video game, Sega Saturn, PlayStation, WonderSwan
Creado por
Taito