HexaScore
Juegos

Flight Unlimited III

65

Nota de la comunidad

9 valoraciones

1999 · Looking Glass Studios

Génerosflight simulation video game
PlataformasMicrosoft Windows

Promedios por categoría

Jugabilidad66
Diversión63
Sonido67
Calidad técnica68
Calidad visual63
Narrativa63
Promedios por categoría — Jugabilidad 66, Diversión 63, Sonido 67, Calidad técnica 68, Calidad visual 63, Narrativa 63Jugabilidad 66Diversión 63Sonido 67Calidad técnica 68Calidad visual 63Narrativa 63

Tiempo para terminar

Historia principal
41,5 h5 reportes
Principal + extras
60,5 h4 reportes
Completista
103 h3 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Flight Unlimited III is a 1999 flight simulator video game developed by Looking Glass Studios and published by Electronic Arts. It allows players to pilot simulations of real-world commercial and civilian aircraft in and around Seattle, Washington, United States. Players can fly freely or engage in "Challenge" missions, such as thwarting a theft or locating Bigfoot. The development team built on the general aviation gameplay of Flight Unlimited II, with more detailed physics and terrain, more planes, and a real-time weather system. Roughly half of Flight Unlimited II's team returned to work on the sequel, supported by new hires. Lead designer Peter James described Flight Unlimited III's development as a struggle, thanks to a lack of interest from Electronic Arts and from Looking Glass's management. Placed in direct competition with Microsoft Flight Simulator 2000 and Fly!, the game failed to capture sufficient market share. It became one of Looking Glass's biggest commercial flops, with roughly 20,000 units sold in the United States during 1999. This contributed to the company's closure in 2000. The game was well received by critics, who praised its terrain rendering and dynamic weather. Its simulated physics were lauded by several reviewers, but others felt that the physics were imprecise and that the game's system requirements were extremely high.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
17 de septiembre de 1999
Géneros
flight simulation video game
Plataformas
Microsoft Windows
Creado por
Looking Glass Studios
Países
United States