HexaScore
Juegos

Gladius

72

Nota de la comunidad

10 valoraciones

2003 · Lucasfilm Games

Génerostactical role-playing gamehistorical video game
PlataformasXboxPlayStation 2Nintendo GameCubePlayStation 3

Promedios por categoría

Jugabilidad72
Diversión75
Sonido70
Calidad técnica72
Calidad visual68
Narrativa78
Promedios por categoría — Jugabilidad 72, Diversión 75, Sonido 70, Calidad técnica 72, Calidad visual 68, Narrativa 78Jugabilidad 72Diversión 75Sonido 70Calidad técnica 72Calidad visual 68Narrativa 78

Tiempo para terminar

Historia principal
10,5 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)2 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Gladius is a 2003 tactical role-playing video game for GameCube, PlayStation 2, and Xbox. Developed and published by LucasArts, it was released for PlayStation 2 and Xbox in October 2003, and for GameCube in November. In December 2011, it was made available on the PlayStation Store, making it playable on the PlayStation 3, and in November 2021, it was added to Microsoft's backward compatibility program, making it playable on the Xbox One and Xbox Series X/S. The game tells two different, albeit similar, stories involving the same two protagonists; Valens (the son of one of the greatest gladiators the world has ever known) and Ursula (the adventure-craving, magic-infused daughter of the barbarian king). In each storyline, the protagonists form a school of gladiators to compete at regional games but soon find themselves facing a potentially world-ending event when an evil sorceress sets out to resurrect the Dark God Mortuus, who once brought the world to near-ruin. Gladius was well received by critics, who praised the depth of the combat mechanics, the range of equipment, the extensive customization options, and, especially, the implementation of a hit meter mechanic during combat. Common points of criticism included an insubstantial storyline, inconsistent graphics, and the game's length, with some critics feeling it was unnecessarily long.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
28 de octubre de 2003
Géneros
tactical role-playing game, historical video game
Plataformas
Xbox, PlayStation 2, Nintendo GameCube, PlayStation 3
Creado por
Lucasfilm Games
Países
United States