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Juegos

Grandia Online

28

Nota de la comunidad

6 valoraciones

2009 · Game Arts

Génerosmassively multiplayer online role-playing game
PlataformasMicrosoft Windows

Promedios por categoría

Jugabilidad27
Diversión26
Sonido32
Calidad técnica24
Calidad visual30
Narrativa27
Promedios por categoría — Jugabilidad 27, Diversión 26, Sonido 32, Calidad técnica 24, Calidad visual 30, Narrativa 27Jugabilidad 27Diversión 26Sonido 32Calidad técnica 24Calidad visual 30Narrativa 27

Tiempo para terminar

Historia principal
Aún no hay suficientes reportes (mínimo 3)1 reporte
Principal + extras
Aún no hay suficientes reportes (mínimo 3)ningún reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Grandia Online (グランディア オンライン, Gurandeia Onrain) was a Japanese free-to-play massively multiplayer online role-playing game developed by Game Arts and published by GungHo Online Entertainment for Microsoft Windows as part of their Grandia series. Although originally announced in 2004, the game was beset by a number of delays and lulls in development. It eventually received a final retail release in Japan nearly five years later in August 2009. It was the first online multiplayer game in the series, as well as the first to be initially developed for the PC. It retains many features seen in previous Grandia games, including visual themes, characters, and a similar combat system. The game utilized the BigWorld Technology Suite to render its vast world, and featured music from series veteran Noriyuki Iwadare. Although the game did not require a subscription fee, optional in-game items were only available through paid microtransactions. Acting as a prequel to the original Grandia, Grandia Online's story takes place many years beforehand during the "Age of Genesis", a time marked by adventure and exploration. Players created a character from one of three races: the adventurous and adaptable Humans, the childlike, bushy-tailed Coltas, or the imposing, war-like Ralgas, as they travel the world to unlock the mystery of a strange occurrence which petrified their home village. During gameplay, players interact and battle with others, as well as with computer-controlled partners. The game was officially shut down on September 28, 2012.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
9 de junio de 2009
Géneros
massively multiplayer online role-playing game
Plataformas
Microsoft Windows
Creado por
Game Arts
Países
Japan