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Portada de Gyromancer
Juegos

Gyromancer

47

Nota de la comunidad

7 valoraciones

2009 · Square Enix

Génerospuzzle video gamerole-playing video game
PlataformasMicrosoft Windows

Promedios por categoría

Jugabilidad51
Diversión45
Sonido51
Calidad técnica47
Calidad visual42
Narrativa44
Promedios por categoría — Jugabilidad 51, Diversión 45, Sonido 51, Calidad técnica 47, Calidad visual 42, Narrativa 44Jugabilidad 51Diversión 45Sonido 51Calidad técnica 47Calidad visual 42Narrativa 44

Tiempo para terminar

Historia principal
Aún no hay suficientes reportes (mínimo 3)2 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Gyromancer is a puzzle and role-playing video game developed by PopCap Games in collaboration with Square Enix. The player moves through a map of an enchanted forest, battling monsters using their own summoned monsters through a puzzle-game battle based on PopCap's Bejeweled Twist. In these battles, the player rotates groups of four in a grid of gems to line up three or more jewels of the same color; when enough lines have been created damage is dealt to the enemy. Between battles, a story is told through a series of cutscenes, while the player and the summoned monsters gain experience and power using role-playing elements. The initial idea for the game was inspired by Puzzle Quest: Challenge of the Warlords, a 2007 video game which members of both companies were playing at the time. The game was proposed to Square Enix half-jokingly by PopCap's chief creative officer Jason Kapalka during a meeting between the two companies in 2007, and was released on the Xbox Live Arcade and on the Steam platform for Windows PCs by Square Enix on November 18, 2009. Gyromancer received a generally positive reception from reviewers. Critics took issue with perceived limited graphics, some aspects of the music, and a weak and confusing plot. Despite these flaws, in general they found the game to be fun and addictive, and to have a great deal of replay value.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
18 de noviembre de 2009
Géneros
puzzle video game, role-playing video game
Plataformas
Microsoft Windows
Creado por
Square Enix
Países
Japan