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Portada de I Hate Running Backwards
Juegos

I Hate Running Backwards

42

Nota de la comunidad

6 valoraciones

2018 · Binx Interactive

Génerosshoot 'em up
PlataformasMicrosoft WindowsPlayStation 4Xbox OneNintendo SwitchLinux

Promedios por categoría

Jugabilidad45
Diversión41
Sonido40
Calidad técnica38
Calidad visual45
Narrativa42
Promedios por categoría — Jugabilidad 45, Diversión 41, Sonido 40, Calidad técnica 38, Calidad visual 45, Narrativa 42Jugabilidad 45Diversión 41Sonido 40Calidad técnica 38Calidad visual 45Narrativa 42

Tiempo para terminar

Historia principal
25,5 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

I Hate Running Backwards is a 2018 shoot 'em up game developed by Binx Interactive and published by Devolver Digital. One or two players traverse procedurally generated levels using several characters, including Sam "Serious" Stone, the protagonist of the Serious Sam series. The screen scrolls vertically as the player character runs backwards through a partially destructible environment and battles enemies approaching from the bottom of the screen. The player can use two weapons, a melee attack, and an "ultimate" ability that requires the prior defeat of several enemies. I Hate Running Backwards was born out of a mobile driving game presented to and reworked in cooperation with Croteam. As part of the Croteam Incubator programme, it was moved to the Serious Sam franchise and renamed Serious Sam: I Hate Running Backwards, later I Hate Running Backwards. A publishing deal with Devolver Digital was reached in 2017, and the game was released for the PlayStation 4, Windows, and the Xbox One in May 2018 as the first Croteam Incubator game. The release was followed by a Linux version in June 2018 and a Nintendo Switch port that October. I Hate Running Backwards was met with a mixed reception. The game's control interface and arsenal were well received, while the visual style and character unlock system raised conflicting opinions. The game's slow pace, repetitiveness, and inconsistencies in difficulty between runs were criticised, although some of these issues were resolved through later patches.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 2018
Géneros
shoot 'em up
Plataformas
Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, Linux
Creado por
Binx Interactive
Países
Croatia