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Juegos

I-War

70

Nota de la comunidad

9 valoraciones

1995 · Imagitec Design

Génerosshoot 'em upscience fiction video game
PlataformasAtari Jaguar

Promedios por categoría

Jugabilidad74
Diversión69
Sonido71
Calidad técnica74
Calidad visual68
Narrativa66
Promedios por categoría — Jugabilidad 74, Diversión 69, Sonido 71, Calidad técnica 74, Calidad visual 68, Narrativa 66Jugabilidad 74Diversión 69Sonido 71Calidad técnica 74Calidad visual 68Narrativa 66

Tiempo para terminar

Historia principal
12,3 h4 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)2 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

I-War is a 1995 shooter video game developed by Imagitec Design and published by Atari Corporation for the Atari Jaguar. The plot takes place in a futuristic setting where the mainframe supercomputer Override begins to mutate databases and create computer viruses. The player is tasked with piloting an antivirus tank vehicle to eliminate mutated databases and viruses clogging the I-Way network, while recovering data pods and facing off against a variety of enemies. Imagitec proposed a racing game to Philips Interactive Media, but backed out before production started, and the project eventually morphed into I-War for Atari. It was co-produced by Bill Newsham and Ted Tahquechi, who worked on Jaguar titles such as Cybermorph and Kasumi Ninja. The game was first announced under the working title Redemption and early versions only had gouraud shading for the visuals; however, the team knew that Atari would have requested texture mapping and implemented it, but maintained the possibility of disabling it if Atari changed its course. The soundtrack was scored by Alastair Lindsay, who also composed Tempest 2000. I-War garnered mixed reception from critics; reviewers expressed mixed opinions regarding the graphics, sound, controls, gameplay, and frame rate, but some complimented its multiplayer mode. Atari allowed Particle Systems to use the name for the 1997 space combat simulation game of the same title. Retrospective commentary for the game has been generally favorable.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
15 de diciembre de 1995
Géneros
shoot 'em up, science fiction video game
Plataformas
Atari Jaguar
Creado por
Imagitec Design
Países
United Kingdom