Ihatovo Monogatari
Nota de la comunidad
5 valoraciones
1993 · Hect
Promedios por categoría
Tiempo para terminar
- Historia principal
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Ihatovo Monogatari is a 1993 adventure video game for the Super Famicom. It was developed and published by Hector, a small Japanese game development company. The game visually has similarities to role-playing video games of the era, but features no combat or levelling-up systems. The game adapts several fairy tales by the Children's literature author Kenji Miyazawa and predominantly features gameplay of collecting items and talking to non-playable characters. The ultimate goal in the game is to travel to the various areas and to gather the seven notebooks hidden within them. Contemporary critics in Japanese video game magazines Hippon Super! and Famitsu complimented the atmosphere and narrative of the game, with some reviewers saying that it may prove to be frustrating and tedious in terms of gameplay. Retrospective reviews from Hardcore Gaming 101 also complimented the game's atmosphere, while Vícto Navarro-Remesal wrote Ihatovo Monogatari was an early precursor to games like Harvest Moon (1996) that displayed RPG-like visuals, but featured no battle gameplay.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 5 de marzo de 1993
- Géneros
- adventure video game, role-playing video game
- Plataformas
- Super Nintendo Entertainment System
- Creado por
- Hect
- Países
- Japan