Knight Move
Nota de la comunidad
7 valoraciones
1990
Promedios por categoría
Tiempo para terminar
- Historia principal
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Knight Move (ナイト・ムーブ) is a puzzle-platform game designed by Tetris creator Alexey Pajitnov and developed by JV Dialog. Based on the knight's tour sequence in chess, the game has the player take control of a single knight piece that constantly moves in its characteristic L-shaped pattern on a tiled board. The objective of each round is to collect hearts on the board while avoiding holes that are left when the knight lands each tile a set number of times. JV Dialog, a joint American-Soviet consortium founded in 1987, purchased Knight Move from Pajitnov that same year. The game was published by Nintendo for the Famicom Disk System exclusively in Japan in 1990. It never saw another release, though a sequel titled Knight Moves was published for Microsoft Windows in 1995.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 5 de junio de 1990
- Géneros
- puzzle video game, platformer
- Plataformas
- Famicom Disk System
- Países
- Japan