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Portada de Lemonade Stand
Juegos

Lemonade Stand

35

Nota de la comunidad

7 valoraciones

1973

Géneroseconomics
PlataformasApple II series

Promedios por categoría

Jugabilidad35
Diversión34
Sonido37
Calidad técnica29
Calidad visual39
Narrativa33
Promedios por categoría — Jugabilidad 35, Diversión 34, Sonido 37, Calidad técnica 29, Calidad visual 39, Narrativa 33Jugabilidad 35Diversión 34Sonido 37Calidad técnica 29Calidad visual 39Narrativa 33

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Lemonade Stand is a business simulation game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium (MECC). In it, the player moves through several rounds of running a lemonade stand, beginning each round by making choices dependent on their current amount of money about their stock, prices, and advertising. In each round, the results are randomized based on the player's inputs, as well as affected by random events such as thunderstorms and street closures. Each round ends with a summary of the player's current status, and the game ends after 12 rounds. In 1979, the game was ported by Charlie Kellner to the Apple II; Apple subsequently included the game with their computers throughout the 1980s. MECC also offered the game for sale as a part of bundles of children's software for Apple computers and Atari 8-bit computers. Kellner's source code was released, and has since been ported to modern computers as a free, open-source game. Reviewers of the game, both contemporary and retroactive, viewed the game as a good primer for children with regard to business and decision-making processes.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1973
Géneros
economics
Plataformas
Apple II series
Países
United States

Portada: Wikimedia Commons · Self · Public domain · Fuente