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Juegos

Line of Fire

27

Nota de la comunidad

7 valoraciones

1989 · Sega

Génerosshooter game
PlataformasSega X BoardCommodore AmigaAmstrad CPCAtari STCommodore 64ZX Spectrum

Promedios por categoría

Jugabilidad26
Diversión29
Sonido28
Calidad técnica27
Calidad visual27
Narrativa26
Promedios por categoría — Jugabilidad 26, Diversión 29, Sonido 28, Calidad técnica 27, Calidad visual 27, Narrativa 26Jugabilidad 26Diversión 29Sonido 28Calidad técnica 27Calidad visual 27Narrativa 26

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Principal + extras
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Completista
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Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Line of Fire, released as Line of Fire: Bakudan Yarou in Japan, is a 1989 light gun shooter game developed and published by Sega for arcades. It was released with two arcade cabinet versions: a standard upright and a sit-down cockpit, both featuring two positional guns. The cockpit design allows the player(s) to sit down while playing the game, while having two-handed machine guns, controlled by a potentiometer-controlled gun alignment software system. The game follows a two-man commando unit as they try to escape from a terrorist facility after seizing a prototype weapon. The arcade game was praised by critics for its pseudo-3D graphics and cockpit cabinet, but its gameplay was criticized for being derivative of Operation Wolf (1987) and Operation Thunderbolt (1988). It was converted for home computers and published by U.S. Gold in 1990, and then released for the Master System in 1991; however, the style of the latter version was changed to that of an overhead scrolling shooter game. Reviewers thought the home computer versions had "blocky" visuals but nonetheless had some nice touches, while the Master System version also received mixed reviews.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1989
Géneros
shooter game
Plataformas
Sega X Board, Commodore Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Creado por
Sega