MagMax
Nota de la comunidad
11 valoraciones
1986 · Nichibutsu
Promedios por categoría
Tiempo para terminar
- Historia principal
- 12 h5 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)1 reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
MagMax is a 1985 horizontally scrolling shooter video game developed and published by Nichibutsu for arcades. It was ported to the Nintendo Entertainment System, released in Japan on March 19, 1986, and by FCI in North America in October 1988. The game was also ported to the Commodore 64, ZX Spectrum, and Amstrad CPC by Ocean Software and released on their Imagine label in 1987. The three-headed mechanical dragon found as a boss character in the game, known as Babylon, strongly resembles Mecha-King Ghidorah from the Godzilla franchise. Hamster Corporation acquired the rights to the game alongside Nichibutsu's intellectual property, and released the game as part of their Arcade Archives series for the PlayStation 4 in 2015 and the Nintendo Switch in 2020, as well as the NES version for their Console Archives series for the Nintendo Switch 2 and PlayStation 5 in May 2026.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 18 de marzo de 1986
- Géneros
- shoot 'em up
- Plataformas
- Amstrad CPC, Nintendo Entertainment System, PlayStation 4, Commodore 64, ZX Spectrum, Wii U
- Creado por
- Nichibutsu
- Países
- Japan