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Juegos

Mega Man Network Transmission

62

Nota de la comunidad

9 valoraciones

2010 · Arika

Génerosaction game
PlataformasNintendo GameCube

Promedios por categoría

Jugabilidad64
Diversión58
Sonido60
Calidad técnica61
Calidad visual66
Narrativa60
Promedios por categoría — Jugabilidad 64, Diversión 58, Sonido 60, Calidad técnica 61, Calidad visual 66, Narrativa 60Jugabilidad 64Diversión 58Sonido 60Calidad técnica 61Calidad visual 66Narrativa 60

Tiempo para terminar

Historia principal
36,5 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Mega Man Network Transmission is a 2003 action-platform video game developed by Arika and published by Capcom for the GameCube video game console. The game was first released in Japan on March 6, 2003, and in North America and PAL regions the following June as Arika's only GameCube game. Network Transmission is part of the Mega Man Battle Network series, which originated on the Game Boy Advance (GBA) handheld game console and takes place in an alternate timeline to the main Mega Man series. Taking place one month after the events of the first Mega Man Battle Network game, the plot follows the human protagonist Lan Hikari and his online avatar MegaMan.EXE in their fight against the "WWW (World Three)" organization and its attempt to unleash and spread the infectious "Zero Virus" into cyberspace. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and movement abilities. Network Transmission combines action and platforming gameplay elements from previous Mega Man games with the strategy and role-playing elements defined by the Battle Network series. The development team's intent was to meld these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series. Critical reception for Network Transmission has been mostly average reviews. Although it received some positive remarks for its Battle Chip gameplay, many critics have complained that the game features a high or unbalanced difficulty level. The game's sound and its combination of 2D and 3D cel-shaded graphics have been met with varied opinions.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
11 de junio de 2010
Géneros
action game
Plataformas
Nintendo GameCube
Creado por
Arika
Países
Japan