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Juegos

Metal Hawk

31

Nota de la comunidad

10 valoraciones

1988 · Namco

Génerosshoot 'em up
Plataformasarcade video game

Promedios por categoría

Jugabilidad33
Diversión32
Sonido32
Calidad técnica29
Calidad visual32
Narrativa31
Promedios por categoría — Jugabilidad 33, Diversión 32, Sonido 32, Calidad técnica 29, Calidad visual 32, Narrativa 31Jugabilidad 33Diversión 32Sonido 32Calidad técnica 29Calidad visual 32Narrativa 31

Tiempo para terminar

Historia principal
9 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Metal Hawk is a 1988 multidirectional shooter video game developed and published by Namco for arcades. Assuming control of the titular attack helicopter, the player is tasked with using a machine gun and air-to-surface missiles to destroy enemies and earn a certain number of points before the timer runs out, all while avoiding collision with ether enemy projectiles and obstacles. The Metal Hawk can change its altitude to allow it to either rise higher in the air or lower towards the ground. It runs on the Namco System 2 arcade board. Metal Hawk was one of the first games to be developed under Namco's then-new research and development (R&D) video game division in Japan. The development staff focused on creating a game that was both fun to play and exhilarating, and one with powerful, impressive hardware capabilities, specifically in its motion simulator arcade cabinet. Shinji Hosoe composed the game's soundtrack with assistance from Kazuo Noguchi; early versions had additional sound and instrument channels with a more upbeat vibe; these channels had to be removed later on due to a lack of hardware space. Japanese voice actress Maya Okamoto served as the voice of the operator, which provides commentary during levels. Metal Hawk was produced in limited quantities due to production costs regarding the cabinet; despite this, it proved to be a commercial success, and remained one of the most popular arcade games at the time. Critics commended the game for its fast-paced gameplay, impressive graphics and immersive arcade cabinet, with one critic labeling it was Namco's next "blockbuster" video game. Several have also compared the game heavily to Sega's Thunder Blade, with many finding Metal Hawk to be superior. A home port of the game for the Sega CD was rumored to be in development but later cancelled.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1988
Géneros
shoot 'em up
Plataformas
arcade video game
Creado por
Namco
Países
Japan