HexaScore
Juegos

Phylo

94

Nota de la comunidad

7 valoraciones

2010 · McGill University

Génerospuzzle video game

Promedios por categoría

Jugabilidad94
Diversión95
Sonido91
Calidad técnica94
Calidad visual92
Narrativa97
Promedios por categoría — Jugabilidad 94, Diversión 95, Sonido 91, Calidad técnica 94, Calidad visual 92, Narrativa 97Jugabilidad 94Diversión 95Sonido 91Calidad técnica 94Calidad visual 92Narrativa 97

Tiempo para terminar

Historia principal
61 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Phylo is an experimental video game about multiple sequence alignment optimisation. Developed by the McGill Centre for Bioinformatics, it was originally released as a free Flash game in November 2010. Designed as a game with a purpose, players solve pattern-matching puzzles that represent nucleotide sequences of different phylogenetic taxa to optimize alignments over a computer algorithm. By aligning together each nucleotide sequence, represented as differently coloured blocks, players attempt to create the highest point value score for each set of sequences by matching as many colours as possible and minimizing gaps. The nucleotide sequences generated by Phylo are obtained from actual sequence data from the UCSC Genome Browser. High-scoring player alignments are collected as data and sent back to the McGill Centre for Bioinformatics to be further evaluated with a stronger scoring algorithm. Those player alignments that score higher than the current computer-generated score will be re-introduced into the global alignment as an optimization.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 2010
Géneros
puzzle video game
Creado por
McGill University