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Juegos

Radiant Historia

31

Nota de la comunidad

22 valoraciones

2010 · Atlus

Génerosrole-playing video game
PlataformasNintendo DS

Promedios por categoría

Jugabilidad32
Diversión27
Sonido31
Calidad técnica29
Calidad visual35
Narrativa31
Promedios por categoría — Jugabilidad 32, Diversión 27, Sonido 31, Calidad técnica 29, Calidad visual 35, Narrativa 31Jugabilidad 32Diversión 27Sonido 31Calidad técnica 29Calidad visual 35Narrativa 31

Tiempo para terminar

Historia principal
31,3 h6 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Radiant Historia is a role-playing video game developed by Atlus and Headlock and published by Atlus for the Nintendo DS. It was released in Japan in 2010 and in North America in 2011. An expanded remake for the Nintendo 3DS, titled Radiant Historia: Perfect Chronology, was released in Japan in 2017 and in North America and Europe the following year, with the European version being published by Deep Silver. The game is set on Vainqueur, a continent divided between the warring nations of Alistel and Granorg. Alistel soldier Stocke is chosen to wield the White Chronicle, a tome capable of navigating multiple timelines, so he may prevent Vainqueur's desertification. Stocke and his party explore Vainqueur, fighting enemies on a grid-based battlefield using a turn-based system. Travelling between alternate timelines is a key part of both the storyline and the gameplay, with the number of potential timelines unlocked influencing the ending. Radiant Historia was developed by a team with staff drawn from both Atlus' Megami Tensei series and the tri-Ace title Radiata Stories. First proposed by Satoshi Takayashiki in 2007, the base concept underwent several changes due to suggestions from Atlus staff. The remake included redrawn artwork, voice acting, an additional story path, and an animated opening produced by A-1 Pictures. The music for both versions was composed by Yoko Shimomura, with theme songs performed by Haruka Shimotsuki. Reception and sales for both versions have been positive, with both reaching high sales chart positions in Japan and the West. The original received praise for its gameplay and time travel mechanics, though opinions were mixed on its graphics and linear structure. Several critics compared it favourably to role-playing games from the 16-bit gaming era. The remake saw a generally positive response, with many praising the added story and gameplay content.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
3 de noviembre de 2010
Géneros
role-playing video game
Plataformas
Nintendo DS
Creado por
Atlus
Países
Japan