
Ricochet Infinity
Nota de la comunidad
11 valoraciones
2007 · Reflexive Entertainment
Promedios por categoría
Tiempo para terminar
- Historia principal
- 46,5 h5 reportes
- Principal + extras
- 69,5 h5 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)1 reporte
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. Like the rest of the games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations. The "infinite" in the title stems from the fact that new stage sets have been released on a weekly basis. A version of Ricochet Infinity published by Lemon Games for iOS was released in September 2010. The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. In 2011, the game was ported to PlayStation 3 via PlayStation Network as Ricochet HD, with publishing duties being handled by TikGames.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 31 de julio de 2007
- Géneros
- Breakout clone
- Plataformas
- Microsoft Windows, iOS
- Creado por
- Reflexive Entertainment
- Países
- United States