HexaScore
Juegos

Sakura Wars

80

Nota de la comunidad

12 valoraciones

1996 · Red Entertainment, Sega

Génerosdating simtactical role-playing game
PlataformasDreamcastSega SaturnPlayStation PortableMicrosoft Windows

Promedios por categoría

Jugabilidad79
Diversión82
Sonido81
Calidad técnica79
Calidad visual79
Narrativa80
Promedios por categoría — Jugabilidad 79, Diversión 82, Sonido 81, Calidad técnica 79, Calidad visual 79, Narrativa 80Jugabilidad 79Diversión 82Sonido 81Calidad técnica 79Calidad visual 79Narrativa 80

Tiempo para terminar

Historia principal
36,5 h7 reportes
Principal + extras
54 h4 reportes
Completista
80 h3 reportes

Mediana de las horas que informaron quienes completaron el juego.

Tu valoración

Inicia sesión para valorar

Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Sakura Wars is a cross-genre video game developed by Sega and Red Company and published by Sega in 1996. It is the first installment in the Sakura Wars series, created by Oji Hiroi. Originally released for the Sega Saturn, it was later ported to other systems including the Dreamcast, and had a remake for the PlayStation 2. Defined by Sega as a "dramatic adventure" game, Sakura Wars combines overlapping tactical role-playing, dating sim, and visual novel gameplay elements. Set in a fictionalized version of 1923 in the Taishō era, the game follows the exploits of the Imperial Combat Revue, a military unit dedicated to fighting supernatural threats against Tokyo while maintaining their cover as a theater troupe. Imperial Japanese Navy Ensign Ichiro Ogami is assigned leader of its all-female Flower Division, a group of women with magical abilities that defend Tokyo against demon attacks using steam-powered armor called Kobus. He becomes embroiled in both the group's latest conflict with the Hive of Darkness and the personal lives of its members. Hiroi created the concept for what would become Sakura Wars in 1990. In 1993, his small team in the Planning Department of Red Company began elaborating on his concept, with full development beginning the following year after being approved by Sega. Several prominent figures were brought on board the project including writer Satoru Akahori, composer Kohei Tanaka, and character designer Kōsuke Fujishima. Although the game was only published in Japan, an English-language fan translation was released in 2019. The game was a critical and commercial success, becoming one of the highest-selling titles for the Saturn, and spawned many successful sequels and supplementary titles in the form of the Sakura Wars series. A direct sequel, Sakura Wars 2: Thou Shalt Not Die, was released in 1998.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
27 de septiembre de 1996
Géneros
dating sim, tactical role-playing game
Plataformas
Dreamcast, Sega Saturn, PlayStation Portable, Microsoft Windows
Creado por
Red Entertainment, Sega
Países
Japan