Skitchin'
Nota de la comunidad
10 valoraciones
1994 · Electronic Arts
Promedios por categoría
Tiempo para terminar
- Historia principal
- 33,5 h3 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)1 reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Skitchin' is a 1994 racing video game developed and published by Electronic Arts (EA) for the Sega Genesis. The game puts the player in control of an inline skater who must win races in a tournament while engaging in unarmed and armed combat with other skaters and partaking in skitching, the act of clutching onto a moving vehicle's bumper to gain momentum. Skitchin' was developed by EA's Canadian division, who repurposed the engine of the Road Rash series to capitalize on its success. The creation of the game's visuals involved rotoscoping an experienced skater and recruiting the services of teen-aged graffiti artists. The prominence of skitching in the game prompted EA to include a disclaimer warning of the activity's dangerous nature. Skitchin' received positive reviews upon release, with reviewers recognizing the game's similarity to Road Rash. The game's conceptual novelty, visuals, and multiplayer mode were praised, while the lack of level variety was criticized, and the soundtrack divided critics.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 1994
- Géneros
- action game
- Plataformas
- Sega Genesis
- Creado por
- Electronic Arts