Soul of the Ultimate Nation
Nota de la comunidad
12 valoraciones
2007 · Webzen Games
Promedios por categoría
Tiempo para terminar
- Historia principal
- 60,8 h6 reportes
- Principal + extras
- 91,5 h4 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Soul of the Ultimate Nation (often abbreviated as S.U.N.) was a fantasy-based massive multiplayer online role-playing game (MMORPG) produced by Webzen, a Korean-based company. It was operated in South Korea by Webzen and in mainland China by The9. The game was launched in Taiwan on April 19, and in China on May 24, 2007 as a paid online service and closed on July 3, 2013. In December 2005, Webzen sold an export contract for the game to The9 for US$13 million in total, which at the time was the largest single export transaction in Korea's online game history. In 2006, S.U.N. was selected as the most anticipated online game at the 2nd Annual 'Best Online Game Selection' in China. In a survey by Gametrics, the largest Internet cafe survey website in Korea, S.U.N. was ranked among the top 10 games in Korean Internet cafes. Also, S.U.N. received the award at the Digital Contents Awards by Ministry of Information and Communication and SK Telecom in 2006.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 19 de abril de 2007
- Géneros
- fantasy video game, massively multiplayer online game
- Plataformas
- Microsoft Windows
- Creado por
- Webzen Games