
Space Travel
Nota de la comunidad
36 valoraciones
1969 · Ken Thompson
Promedios por categoría
Tiempo para terminar
- Historia principal
- 45 h13 reportes
- Principal + extras
- 72,5 h4 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Space Travel is an early video game developed by Ken Thompson in 1969 that simulates travel in the Solar System. The player flies their ship around a two-dimensional scale model of the Solar System with no objectives other than to attempt to land on various planets and moons. The player can move and turn the ship, and adjust the overall speed by adjusting the scale of the simulation. The ship is affected by the single strongest gravitational pull of the astronomical bodies. The game was developed at Bell Labs before the rise of the commercial video game industry in the early history of video games, and was ported during 1969 from the Multics operating system to the GECOS operating system on the GE 635 computer, and then to the PDP-7 computer. As a part of porting the game to the PDP-7, Thompson developed his own operating system, which later formed the core of the Unix operating system. Space Travel never spread beyond Bell Labs or had an effect on future games, leaving its primary legacy as part of the original push for the development of Unix.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 1969
- Géneros
- simulation video game, science fiction video game
- Plataformas
- Multics, PDP-7, General Comprehensive Operating System
- Creado por
- Ken Thompson
- Países
- United States
Portada: Wikimedia Commons · Ken Thompson · Public domain · Fuente