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Juegos

Spellbound Dizzy

74

Nota de la comunidad

6 valoraciones

1991 · Codemasters

Génerosadventure video gameplatformer
PlataformasZX SpectrumAmstrad CPCCommodore AmigaAtari STCommodore 64

Promedios por categoría

Jugabilidad74
Diversión71
Sonido73
Calidad técnica78
Calidad visual74
Narrativa74
Promedios por categoría — Jugabilidad 74, Diversión 71, Sonido 73, Calidad técnica 78, Calidad visual 74, Narrativa 74Jugabilidad 74Diversión 71Sonido 73Calidad técnica 78Calidad visual 74Narrativa 74

Tiempo para terminar

Historia principal
Aún no hay suficientes reportes (mínimo 3)1 reporte
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Spellbound Dizzy or Dizzy 5 is an adventure video game, featuring the character Dizzy, released in November 1991 by Codemasters. The series was originally developed by the Oliver twins; however, they had little involvement with this title other than executive sign-off. This left Big Red Software to redesign the graphics engine and design the game and puzzles. The game is the fifth in the Dizzy series, excluding arcade spin-offs such as Kwik Snax and had the largest map of any Dizzy game to date with 108 screens. Consequently, it is by far longer and more difficult than any other game in the series. The gameplay is also complicated by the fact that Dizzy loses health when falling from heights (a feature which was removed from subsequent games). This level of difficulty made many players cheat by using patches giving Dizzy unlimited lives. The game also presents slightly different user interface, graphics and concepts that never occurred earlier or later in the series: an inventory with items icons, separated collection (stars) and healing (apples) items (in other games they are always '2 in 1'), hidden passages and dynamic animated set pieces (the travel tunnels, the mining cart, etc.) There are additional animations and abilities, such as swimming and eating. The Spectrum version of the game, like all the titles since Dizzy 3, has both 48k and 128k versions packaged. The 128k version features richer graphics and animation, extended dialogue and a background music track.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
11 de noviembre de 1991
Géneros
adventure video game, platformer
Plataformas
ZX Spectrum, Amstrad CPC, Commodore Amiga, Atari ST, Commodore 64
Creado por
Codemasters
Países
United Kingdom