Swords and Serpents
Nota de la comunidad
10 valoraciones
1990 · Interplay Entertainment
Promedios por categoría
Tiempo para terminar
- Historia principal
- 32,3 h4 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)1 reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)1 reporte
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Swords and Serpents is a 1990 fantasy role-playing video game developed by Interplay Productions and published by Acclaim Entertainment for the Nintendo Entertainment System. In this game, the player controls a party of four adventurers on a dungeon-crawling quest to destroy a terrible serpent. Along the way, the party encounters an onslaught of fantasy monsters and collects gold and treasure while gaining experience points needed to raise their individual attributes, as well as purchasing equipment from shops within the dungeon. Swords and Serpents focuses mainly on gameplay and contains very little plot development. The game was originally designed by Paul O'Connor (lead designer for Dragon Wars) but he only worked on the game for two weeks before leaving the project. Bruce Schlickbernd was assigned to revise the game design, but did not feel it was appropriate to be listed as the sole designer. Thus, there is no game designer listed within the documentation for the game. Boris Vallejo crafted the box art.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de agosto de 1990
- Géneros
- role-playing video game
- Plataformas
- Nintendo Entertainment System
- Creado por
- Interplay Entertainment
- Países
- United States