The 3-D Battles of Worldrunner
Nota de la comunidad
16 valoraciones
1987 · Square
Promedios por categoría
Tiempo para terminar
- Historia principal
- 18 h9 reportes
- Principal + extras
- 29 h6 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
The 3-D Battles of WorldRunner (shortened to 3-D WorldRunner on the North American box art), originally released in Japan as Tobidase Daisakusen, is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Computer Disk System. It was later ported to cartridge format and published by Acclaim for the Nintendo Entertainment System. For its time, the game was technically advanced; the game's three-dimensional scrolling effect is very similar to the linescroll effects used by Pole Position and many racing games of the day as well as the forward-scrolling effect of Sega's 1985 third-person rail shooter Space Harrier. 3-D WorldRunner was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles and chasms. It was also one of the first stereoscopic 3-D games. WorldRunner was designed by Hironobu Sakaguchi and Nasir Gebelli, with music composed by Nobuo Uematsu. All were later core members of the team behind the Final Fantasy role-playing video game series.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 12 de marzo de 1987
- Géneros
- third-person shooter, platformer, science fiction video game
- Plataformas
- Famicom Disk System, Nintendo Entertainment System
- Creado por
- Square
- Países
- Japan