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Juegos

The Silver Case

55

Nota de la comunidad

13 valoraciones

1999 · Grasshopper Manufacture

Génerosadventure video game
PlataformasNintendo DSPlayStation 4macOSMicrosoft WindowsLinuxPlayStation

Promedios por categoría

Jugabilidad51
Diversión58
Sonido58
Calidad técnica53
Calidad visual54
Narrativa55
Promedios por categoría — Jugabilidad 51, Diversión 58, Sonido 58, Calidad técnica 53, Calidad visual 54, Narrativa 55Jugabilidad 51Diversión 58Sonido 58Calidad técnica 53Calidad visual 54Narrativa 55

Tiempo para terminar

Historia principal
45 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

The Silver Case is an adventure visual novel video game developed by Grasshopper Manufacture and published by ASCII Entertainment for the PlayStation in 1999. It was directed, designed and co-written by Goichi Suda. A remastered version was released digitally by Grasshopper Manufacture worldwide for Windows and macOS in 2016. A port for the PlayStation 4 was released by NIS America in 2017; this was a physical release. A Japanese release of the PlayStation 4 version was released in March 2018 by Nippon Ichi Software. A Linux port was released in August 2017. A port for the Nintendo DS was also in development; it was never released due to Suda's dissatisfaction with the final product. A port for the Nintendo Switch was released in 2021. The setting is contemporary Japan in the year 1999, in a universe which would be used by Suda in later works. Within a city referred to as the 24 Districts, a series of bizarre murders occurs, prompting the 24 Districts Police Department to send two detectives from their Heinous Crimes Unit to solve the case. The killings are soon linked to Kamui Uehara, a notorious serial killer who supposedly died several years before. The gameplay revolves around text-based situations, point-and-click mechanics, and interactive question and answer segments. The Silver Case was the debut title of Grasshopper Manufacture, beginning development with the studio's formation in 1998. As they had limited staff and resources, Suda devised the window-based story-telling to make best use of their assets. The story, written by Suda, Masahi Ooka and Sako Kato, revolved around themes of crime and the clashing of people on different sides; its themes would become a recurring feature in later titles developed by Suda. The character designs were by Takashi Miyamoto, while the music was composed by Masafumi Takada. Prior to its remaster, the game did not see a release outside Japan, despite Suda wanting a Western release; this was attributed by Suda and others to concerns over properly translating and localizing the game's dialogue and text-based puzzles. The localization was handled by Active Gaming Media in collaboration with Grasshopper Manufacture. The original version was positively reviewed in Japan, while the remaster received generally mixed opinions from journalists. A sequel for mobile devices, The 25th Ward: The Silver Case, was released in 2005; it received a remake following the success of the remaster's release.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
7 de octubre de 1999
Géneros
adventure video game
Plataformas
Nintendo DS, PlayStation 4, macOS, Microsoft Windows, Linux, PlayStation
Creado por
Grasshopper Manufacture
Países
Japan