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Juegos

Threads of Fate

28

Nota de la comunidad

17 valoraciones

1999 · Square

Génerosrole-playing video game
PlataformasPlayStation

Promedios por categoría

Jugabilidad26
Diversión28
Sonido26
Calidad técnica29
Calidad visual29
Narrativa28
Promedios por categoría — Jugabilidad 26, Diversión 28, Sonido 26, Calidad técnica 29, Calidad visual 29, Narrativa 28Jugabilidad 26Diversión 28Sonido 26Calidad técnica 29Calidad visual 29Narrativa 28

Tiempo para terminar

Historia principal
40,5 h10 reportes
Principal + extras
60,8 h8 reportes
Completista
102,8 h4 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Threads of Fate is an action role-playing game developed and published by Square for the PlayStation, released for Japan in 1999 and for North America in 2000. The story is split between two protagonists in search of an ancient relic said to grant any wish; the amnesiac Rue who seeks to revive a dead friend, and the banished princess Mint who dreams of conquering the world. Gameplay focuses on action-based combat while exploring dungeon levels featuring minor platforming elements. Beginning development in 1998, director and programmer Koji Sugimoto wanted a light-hearted game to contrast against his work on Xenogears. The team also aimed for a fully 3D game without pre-rendered cutscenes, which was a challenge on PlayStation hardware. The script was written by Daisuke Watanabe based on a world design by Makoto Shimamoto, and the music was composed by Junya Nakano. The game received generally positive reviews for its combat and graphics, but was a commercial disappointment. Several team members cited the game as influencing their later work.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
10 de octubre de 1999
Géneros
role-playing video game
Plataformas
PlayStation
Creado por
Square
Países
Japan