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Juegos

Ultima VII Part Two: Serpent Isle

59

Nota de la comunidad

13 valoraciones

1993 · Origin Systems

Génerosrole-playing video gamevideo game with LGBT character
PlataformasDOSmacOS

Promedios por categoría

Jugabilidad57
Diversión60
Sonido57
Calidad técnica61
Calidad visual60
Narrativa58
Promedios por categoría — Jugabilidad 57, Diversión 60, Sonido 57, Calidad técnica 61, Calidad visual 60, Narrativa 58Jugabilidad 57Diversión 60Sonido 57Calidad técnica 61Calidad visual 60Narrativa 58

Tiempo para terminar

Historia principal
49,5 h4 reportes
Principal + extras
80,5 h3 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)2 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Ultima VII Part Two: Serpent Isle is a role-playing video game released in 1993 as part of the core Ultima series, its story beginning eighteen months after the conclusion of Ultima VII: The Black Gate. In Serpent Isle, the Avatar follows Batlin to the eponymous land called Serpent Isle, finding three city-states founded by those who left Britannia generations before and ancient ruins from a still-older lost civilization that was there long before them. This is the first game in the main Ultima series to take place in its entirety outside Britannia as it has been known since Ultima III. It is also more linear than the earlier parts—unlike the earlier games, where the order in which quests were completed was of little concern, the new approach makes it possible to give the game a more carefully plotted storyline, while at the same time somewhat limiting the player's choice. Additionally, there are few optional sub-quests; every objective somehow ties into the main quest.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
25 de marzo de 1993
Géneros
role-playing video game, video game with LGBT character
Plataformas
DOS, macOS
Creado por
Origin Systems
Países
United States