HexaScore
Juegos

Virtual Bowling

73

Nota de la comunidad

8 valoraciones

1995

Génerossports video gamebowling video game
PlataformasVirtual Boy

Promedios por categoría

Jugabilidad72
Diversión69
Sonido75
Calidad técnica75
Calidad visual75
Narrativa70
Promedios por categoría — Jugabilidad 72, Diversión 69, Sonido 75, Calidad técnica 75, Calidad visual 75, Narrativa 70Jugabilidad 72Diversión 69Sonido 75Calidad técnica 75Calidad visual 75Narrativa 70

Tiempo para terminar

Historia principal
40 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

Tu valoración

Inicia sesión para valorar

Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Virtual Bowling is a 1995 sports video game developed and published by Athena in Japan for the Virtual Boy. In the game, the player participates in a series of bowling tournaments consisting of four 10-frame matches at various alleys against computer-controlled opponents, in order to obtain a high score and progress further. Its gameplay, featuring three modes of play, is viewed from a first-person perspective. Virtual Bowling was created by Athena, a developer known for their bowling games, with producer Sakae Nakamura heading its development. The game was reportedly rushed to market amid Nintendo planning to cease support for the Virtual Boy, becoming one of the platform's last official Japanese titles alongside Bandai's SD Gundam Dimension War, and was produced under a very limited run. It is considered by gaming journalists as one of the rarest, most valuable and sought-after Virtual Boy titles. Virtual Bowling garnered mixed reception from gaming publications since its release; criticism was geared toward the odd physics, lack of multiplayer and unbalanced scoring mechanics, but its sense of realism, playability and use of the Virtual Boy's hardware were commended. Retrospective commentary has been more positive, with some considering it one of the best games for the platform, being praised for its 3D visuals, controls, fast-paced tournament mode and use of the system's hardware.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
22 de diciembre de 1995
Géneros
sports video game, bowling video game
Plataformas
Virtual Boy
Países
Japan