We Love Golf!
Nota de la comunidad
8 valoraciones
2007 · Camelot Software Planning
Promedios por categoría
Tiempo para terminar
- Historia principal
- Aún no hay suficientes reportes (mínimo 3)1 reporte
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
We Love Golf! is a 2007 sports video game developed by Camelot Software Planning and published by Capcom for the Wii. It is the first Camelot game since Mario Golf (1999) on the Nintendo 64 to be published by a studio other than Nintendo, as well as their first and only game published by Capcom. We Love Golf! was initially released in Japan on December 13, 2007, before being released worldwide in 2008, which included additional characters and online connectivity via Nintendo Wi-Fi Connection. The gameplay is similar to that of the Mario Golf series, with players adjusting their shots with the Power Gauge and performing different types of swings with button combinations. Additionally, We Love Golf! introduces motion controls with the Wii Remote, allowing players to time the Wii Remote swings for more accurate shots. It contains a roster of original characters, with unlockable outfits from Capcom franchises and support for Mii integration. Development of an online PC golf game named I Love Golf! began prior to the conception of We Love Golf!. The project was created alongside online gaming company Eleven-Up and Yahoo Japan Corporation to be part of a larger online service called the G Planet Concept. The service would have provided a free-to-access area for players to interact and play exclusive paid games, with I Love Golf! being the only planned game that could have been accessed through the website. After hosting playable demos and promotion for the title, it was later canceled due to market conditions, but proved helpful for creating the online connectivity included in the international release of We Love Golf!. Camelot then partnered with Capcom to publish a casual sports game for Wii, and the development team focused on creating realistic and natural Wii Remote controls. The visuals were also created to strike a balance between realism and fantasy. We Love Golf! received generally positive reviews. It was praised for its variety of game modes, Capcom-themed costumes, golf courses, and the online functionality added to the international releases. The controls received a mixed reception from critics, and criticism was expressed over its easy difficulty. Several publications have compared its visuals and art style to Mario Golf: Toadstool Tour (2003). According to Capcom, the game sold slowly in Japan, selling around 55,000 copies total in the region. Camelot would later return to work with Nintendo, with their next golf video game being Mario Golf: World Tour (2014).
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 13 de diciembre de 2007
- Géneros
- sports video game
- Plataformas
- Wii
- Creado por
- Camelot Software Planning
- Países
- Japan