Xenosaga Episode II
Nota de la comunidad
22 valoraciones
2004 · Monolith Soft Inc.
Promedios por categoría
Tiempo para terminar
- Historia principal
- 5,5 h9 reportes
- Principal + extras
- 8 h3 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)1 reporte
Mediana de las horas que informaron quienes completaron el juego.
Tu valoración
Inicia sesión para valorarEn otros sitios
Las notas de otros sitios les pertenecen; cada enlace abre la fuente.
Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Xenosaga Episode II: Jenseits von Gut und Böse is a 2004 role-playing video game developed by Monolith Soft for the PlayStation 2. It was published in Japan (2004) and North America (2005) by Namco, and in Europe by Sony Computer Entertainment Europe (2005). It is the second entry in the Xenosaga trilogy, and forms part of the wider Xeno metaseries. Continuing directly from the events of Xenosaga Episode I, Xenosaga Episode II sees protagonists Shion Uzuki and Jr. continuing to combat the plots of the U-TIC Organization and the insane Albedo Piazzolla. Gameplay is carried over from the first game, featuring exploration of environments through a linear narrative, while battles follow a turn-based system featuring a system of button combinations, multiple leveling systems, and combat featuring both the characters on foot and piloting large mecha called "E.S.". Development of Xenosaga Episode II began following the completion of Episode I. Series creator Tetsuya Takahashi gave control of the Xenosaga series to a new development team, resulting in a number of changes. The gameplay system was redesigned based on feedback from Episode I. The scenario, written by Norihiko Yonesaka, was based on the original draft by Takahashi and Soraya Saga, with Episode II being Saga's last contribution to the main trilogy. The music was composed by Yuki Kajiura and Shinji Hosoe, who worked separately on the cinematic and gameplay soundtracks respectively. Upon release, the game received praise from critics, with the majority of criticism going towards some of its altered gameplay mechanics. Despite strong sales in both Japan and North America, it failed to meet projected sales targets. Alongside Episode II, the staff expanded the Xenosaga series into other projects. A portion of the planned Xenosaga narrative by Takahashi and Saga was made into Xenosaga: Pied Piper, released in 2004 for mobile devices. The game was remade along with Episode I as part of Xenosaga I & II for the Nintendo DS. The final Xenosaga game, Xenosaga Episode III, was released in 2006.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 24 de junio de 2004
- Géneros
- role-playing video game
- Plataformas
- PlayStation 2
- Creado por
- Monolith Soft Inc.
- Países
- Japan