HexaScore
Jogos

Against All Odds

68

Nota da comunidade

5 avaliações

2008 · Office of the United Nations High Commissioner for Refugees

Gêneroseducational video game

Médias por categoria

Gameplay69
Diversão74
Qualidade sonora66
Qualidade técnica66
Qualidade visual66
Storytelling70
Médias por categoria — Gameplay 69, Diversão 74, Qualidade sonora 66, Qualidade técnica 66, Qualidade visual 66, Storytelling 70Gameplay 69Diversão 74Qualidade sonora 66Qualidade técnica 66Qualidade visual 66Storytelling 70

Tempo para zerar

História principal
33,5 h5 relatos
Principal + extras
50,8 h4 relatos
Completista
84,5 h4 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Against All Odds is an Adobe Flash video game developed by UNHCR designed to teach players about the plight of refugees. Originally released in Swedish in 2005, the game has been translated into several languages, the English edition of which was released in November 2007. Initial funding for the project came from a grant of 1 million Norwegian krones from Statoil to UNHCR's Baltic and Nordic regional office, with the aim of developing a project to reach young people and promote integration in the region. UNHCR sought advice from Umeå University regarding interactive media for schools, and discussed ideas with the Norwegian Directorate for Education and Training and the Swedish Integration Board. UNHCR decided to proceed the project as a web-based game, a medium which could reach a large number of young people, require no distribution costs and minimal marketing costs. The game was aimed at 12–15-year-olds, an age where people began to develop ideas regarding refugees and similar issues. In Against All Odds, the player takes the role of a refugee and plays through twelve stages – depicting his persecution and flight from his native country, through to eventual integration into a foreign country as an asylum seeker. Complementing the game is a facts repository detailing the history of asylum and refugee testimonies. A teacher's guide section provides discussion points and lesson ideas for the classroom. The game takes approximately 45 minutes to play through, coinciding with the typical length of a lesson. Reception has been positive, prompting translations into multiple languages from its original Swedish. In 2006, the German edition of the game, LastExitFlucht was awarded the Austrian State Prize for Multimedia and e-Business in the Knowledge and Learning category. The jury praised the game for building understanding, empathy and concern for the plight of refugees in the player.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
22 de setembro de 2008
Gêneros
educational video game
Criado por
Office of the United Nations High Commissioner for Refugees