Assault
Nota de la comunidad
7 valoraciones
1988 · Namco
Promedios por categoría
Tiempo para terminar
- Historia principal
- 60,3 h4 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
Tu valoración
Inicia sesión para valorarSinopsis
Aún no disponible en español — se muestra la versión en inglés.
Assault is a 1988 multidirectional shooter video game developed and published by Namco for arcades. It was released by Atari Games in North America. Controlling a caterpillar-tread self-propelled gun, the player is tasked with completing each of the game's eleven stages while shooting enemies and avoiding projectiles. It uses a twin-stick control layout, similar to games such as Battlezone. The plot involves the human race searching for new planets after Earth reaches its maximum population - after discovering an exo-planet 35,000 light years away from the Milky Way, they enslave the planet's natives and take control, leading to the planet's native population vowing to abolish the humans and bring peace to their world. The protagonist who rides the aforementioned self-propelled gun which players control, is one such native. Assault was one of the first games to use the Namco System 2 arcade hardware, capable of sprite scaling and rotation. Music was composed by Shinji Hosoe while designs for the player's tank and enemies were designed by Gundam artist Kunio Ogawara. Upon release, Assault was met with favorable reviews, with critics applauding the game's graphics, controls and usage of sprite-scaling. A Japan-only updated version, Assault Plus, was released the same year.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de abril de 1988
- Géneros
- shoot 'em up
- Plataformas
- arcade video game, Nintendo Switch
- Creado por
- Namco
- Países
- Japan