Bravoman
Nota de la comunidad
10 valoraciones
1988 · Now Production
Promedios por categoría
Tiempo para terminar
- Historia principal
- 35,5 h4 reportes
- Principal + extras
- 50,5 h3 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Bravoman is a 1988 beat 'em up video game developed and published by Namco for arcades. Described as a "comical action game", the player controls the titular character, a bionic superhero with telescopic limbs, as he must defeat the villainous Dr. Bomb ("Dr. Bakuda" in Japan) before he takes over the world. Bravoman can use his arms, legs and head to defeat enemies, and can also crouch and jump over them. The game runs on the Namco System 1 arcade board. Conceived by Namco composer Norio Nakagata, Bravoman is a homage to 1960s tokusatsu films, parodying common tropes found in the genre, and Nakagata's love for synthesizer music. Many former staff members from Toei Animation were hired for the project, leading to the game's distinct art style influenced by anime. Bravoman's real identity, known as Hitoshi Nakamura, is a caricature of Namco's then-president Masaya Nakamura, whom the game was dedicated to. It is Namco's only video game to use pressure-sensitive buttons, which were reportedly easy to break. Following its initial release, Bravoman was ported to a handful of systems, including the PC Engine/TurboGrafx-16, which received an international release, and Japanese mobile phones. In Japan, Bravoman was widely successful, receiving high praise for its gameplay and humor. However, it received much more negative coverage from western publications, who disliked its mechanics, difficulty, and inferiority to other games in the genre. The game spawned a shooter spin-off, Pistol Daimyo no Boken, in 1990. Bravoman has since gained notoriety from its revival through the now-defunct ShiftyLook division of Namco Bandai Games, who produced a webcomic and animated series based on the game. ShiftyLook also produced an endless runner based on the comic, Bravoman: Binja Bash!, for cellular devices. A true sequel was in production towards the end of the 1980s, but was cancelled when the developers grew concerned that its concept would not work as a game.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 20 de mayo de 1988
- Géneros
- platformer
- Plataformas
- arcade video game, TurboGrafx-16, Nintendo Switch
- Creado por
- Now Production
- Países
- Japan