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Jogos

Commander Keen in Aliens Ate My Babysitter

77

Nota da comunidade

8 avaliações

1991 · id Software

Gênerosplatformer
PlataformasDOSGame Boy ColorMS-DOSMicrosoft Windows

Médias por categoria

Gameplay73
Diversão81
Qualidade sonora81
Qualidade técnica73
Qualidade visual79
Storytelling75
Médias por categoria — Gameplay 73, Diversão 81, Qualidade sonora 81, Qualidade técnica 73, Qualidade visual 79, Storytelling 75Gameplay 73Diversão 81Qualidade sonora 81Qualidade técnica 73Qualidade visual 79Storytelling 75

Tempo para zerar

História principal
32 h3 relatos
Principal + extras
Relatos insuficientes (mínimo 3)nenhum relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Commander Keen in Aliens Ate My Babysitter (stylized as Aliens Ate My Babysitter!) is a side-scrolling platform video game developed by id Software and published by FormGen in December 1991 for DOS. It is the seventh episode of the Commander Keen series, though it is numbered as the sixth, as Commander Keen in Keen Dreams is outside of the main continuity. The game follows the titular Commander Keen, an eight-year-old child genius, as he journeys through an alien world to rescue his kidnapped babysitter. The game features Keen running, jumping, and shooting through various levels while opposed by aliens, robots, and other hazards. After the success of the three-episode Commander Keen in Invasion of the Vorticons, the developers of the game, including programmers John Carmack and John Romero, designer Tom Hall, and artist Adrian Carmack, left their jobs at Softdisk to found id Software. After making a prototype game in Dreams to develop new ideas such as gameplay changes, graphical enhancements, and artistic improvements, the team worked on making a sequel trilogy of episodes from June to December 1991. During development, the last episode was split off to be released as a stand-alone game due to a deal made by id's new president, Mark Rein, with the remaining two episodes produced as a pair titled Commander Keen in Goodbye, Galaxy instead. Aliens, despite being released as the sixth main episode in the series, was developed before the fifth. It did not sell as well as the first trilogy, which was attributed by id to poor marketing and its awkward status as a stand-alone retail game in a series known for groups of shareware episodes. Although another Keen game was planned, during development id Software began work on Wolfenstein 3D, and its success, along with the development of Doom, led id to not develop any further Keen games.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 1991
Gêneros
platformer
Plataformas
DOS, Game Boy Color, MS-DOS, Microsoft Windows
Criado por
id Software
Países
United States