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Jogos

Commander Keen in Keen Dreams

52

Nota da comunidade

10 avaliações

1991 · id Software

Gênerosside-scrolling video gameplatformer
PlataformasAndroidDOSMicrosoft WindowsMS-DOSmacOSLinux
+1 maisNintendo Switch

Médias por categoria

Gameplay54
Diversão52
Qualidade sonora50
Qualidade técnica55
Qualidade visual53
Storytelling46
Médias por categoria — Gameplay 54, Diversão 52, Qualidade sonora 50, Qualidade técnica 55, Qualidade visual 53, Storytelling 46Gameplay 54Diversão 52Qualidade sonora 50Qualidade técnica 55Qualidade visual 53Storytelling 46

Tempo para zerar

História principal
15,5 h3 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Commander Keen in Keen Dreams is a side-scrolling platform video game developed by id Software and published by Softdisk in 1991 for DOS. It is the fourth episode of the Commander Keen series. The game follows the titular Commander Keen, an eight-year-old child genius, in an adventure in his dreams as he journeys through a vegetable kingdom to defeat the evil potato king Boobus Tuber and free enslaved children from the Dream machine. The game features Keen running and jumping through various levels while opposed by various vegetable enemies; unlike the prior three episodes, Keen does not use a pogo stick to jump higher, and throws flower power pellets to temporarily turn enemies into flowers rather than shooting a raygun to kill them. After the success of Commander Keen in Invasion of the Vorticons, the developers of the game, including programmers John Carmack and John Romero, designer Tom Hall, and artist Adrian Carmack, left their jobs at Softdisk to found id Software. As part of a settlement for using company resources to make their own game, the group agreed to make several games for Softdisk's Gamer's Edge subscription service. As a part of fulfilling this obligation, id made Keen Dreams as a prototype to develop ideas for their next major Keen game, Commander Keen in Goodbye, Galaxy. These ideas included gameplay changes, graphical enhancements, and artistic improvements. Keen Dreams was not as widely played or noted as the other Keen games, and as it was owned by Softdisk was included in only one of the several compilation releases of the series by id or regular publisher Apogee Software; as a result, it became known as the "lost episode" of the series. In 2013, a port was developed by Super Fighter Team for Android devices. A 2014 Indiegogo crowdfunding campaign led to the original source code being published and a release by Hard Disk Publishing through Steam for Microsoft Windows and Linux in 2015, and OS X in 2016. A Nintendo Switch version by Lone Wolf Technology was released in 2019. An expanded version was released in 2020 for the Nintendo Switch and Wii U by Diplodocus Games and in 2021 for Windows by the Keen Company under the title "Commander Keen in Keen Dreams: Definitive Edition", featuring additional levels and new music.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 1991
Gêneros
side-scrolling video game, platformer
Plataformas
Android, DOS, Microsoft Windows, MS-DOS, macOS, Linux, Nintendo Switch
Criado por
id Software
Países
United States