Compu-Read
Nota de la comunidad
4 valoraciones
1979 · Edu-Ware
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- Historia principal
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- Completista
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Aún no disponible en español — se muestra la versión en inglés.
Compu-Read is an educational program originally developed by Sherwin Steffin of Edu-Ware Services in 1979 for the Apple II. It consists of four modules training the user in rapidly increasing comprehension and retention: Character Recognition, High-speed word recognition, Synonyms; Sentence Comprehension. In each, the user the initial difficulty level, and the computer matches the display speed to the user's performance. Steffin first wrote Compu-Read as a text-based program while serving as a research analyst at UCLA. The first version was published by Programma International but after being laid off from the university, he revised Compu-Read and used it to launch his new company, Edu-Ware. Edu-Ware upgraded the program to high resolution graphics using its EWS3 graphics engine in 1981, renamed it Compu-Read 3.0 and ported it to the Atari 8-bit computers, Commodore 64, and IBM PC compatibles. Compu-Read was included in Edu-Ware's catalogs until its closure in 1985.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 1979
- Géneros
- language arts, speed reading
- Plataformas
- Apple II
- Creado por
- Edu-Ware