HexaScore
Jogos

Densha de Go!

67

Nota da comunidade

7 avaliações

1997 · Taito

Gênerossimulation video game
PlataformasMicrosoft Windowsarcade video gameSega SaturnPlayStationWonderSwan

Médias por categoria

Gameplay65
Diversão66
Qualidade sonora70
Qualidade técnica61
Qualidade visual66
Storytelling72
Médias por categoria — Gameplay 65, Diversão 66, Qualidade sonora 70, Qualidade técnica 61, Qualidade visual 66, Storytelling 72Gameplay 65Diversão 66Qualidade sonora 70Qualidade técnica 61Qualidade visual 66Storytelling 72

Tempo para zerar

História principal
Relatos insuficientes (mínimo 3)2 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Densha de Go! is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with guiding a train to its destination under a time limit while managing its acceleration and speed limitations. It features real-world train stations and train lines from Japan, including the Yamanote Line and Keihin–Tōhoku Line. The game was ported to the PC, Sega Saturn, and PlayStation. The concept for Densha de Go! was inspired by designer Akira Saito's personal fascination with Japanese train lines and railroads. He wanted to create a game that allowed players to familiarize themselves with driving a train. The controls were his primary focus as he wanted them to be accurate and responsive, and to mimic the controls of a real train—his father worked for the Kyoto City Transportation Bureau Facilities Division, which made this easier to accomplish. Saito included real-world railroads and trains to appeal towards other railroad enthusiasts, thinking that it could also attract more "ordinary" players for its realistic, familiar theme. As arcades at the time were dominated primarily by racing and fighting games, he believed its unique concept could make it stand out. Densha de Go! is among Taito's most successful games, preceded only by Space Invaders. The PlayStation version sold over one million copies. The game was well-received by critics for its controls, attention to detail, and unique concept. Some felt that its home releases lacked enough content and had poor visuals. It was followed by a long series of sequels, spin-offs, and reimaginings, beginning with Densha de Go! 2 in 1999.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 1997
Gêneros
simulation video game
Plataformas
Microsoft Windows, arcade video game, Sega Saturn, PlayStation, WonderSwan
Criado por
Taito