HexaScore
Juegos

Destiny Child

32

Nota de la comunidad

11 valoraciones

2016 · Shift Up

Génerosgacha gamelow fantasy video gamerole-playing video game
PlataformasiOSAndroid

Promedios por categoría

Jugabilidad32
Diversión33
Sonido34
Calidad técnica31
Calidad visual31
Narrativa28
Promedios por categoría — Jugabilidad 32, Diversión 33, Sonido 34, Calidad técnica 31, Calidad visual 31, Narrativa 28Jugabilidad 32Diversión 33Sonido 34Calidad técnica 31Calidad visual 31Narrativa 28

Tiempo para terminar

Historia principal
60 h8 reportes
Principal + extras
97,8 h4 reportes
Completista
161 h3 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Destiny Child was a South Korean free-to-play mobile gacha role-playing game developed by Shift Up and originally published by Line Games. It was directed and designed by Kim Hyung-tae, the studio's founder, who was known for his previous work on Blade & Soul and the Magna Carta series. The game was first released in South Korea on October 27, 2016, followed by a Japanese release in November 2017 and a global English release in December 2018. The game centers on a large roster of collectible characters called "Childs," rendered in Live2D animation and drawn in Kim Hyung-tae's distinctive art style. Players assemble teams of up to five Childs to battle through a story-driven campaign, player-versus-player modes, and cooperative raid events. Destiny Child was discontinued on September 21, 2023, following an announcement by Shift Up CEO Kim Hyung-tae. At the time of closure, the game had been operational for nearly seven years and featured over 500 collectible characters.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
27 de octubre de 2016
Géneros
gacha game, low fantasy video game, role-playing video game
Plataformas
iOS, Android
Creado por
Shift Up
Países
South Korea