HexaScore
Juegos

Façade

68

Nota de la comunidad

13 valoraciones

2005 · Procedural Arts

Génerosinteractive fiction
PlataformasMicrosoft WindowsmacOS

Promedios por categoría

Jugabilidad69
Diversión71
Sonido62
Calidad técnica70
Calidad visual67
Narrativa67
Promedios por categoría — Jugabilidad 69, Diversión 71, Sonido 62, Calidad técnica 70, Calidad visual 67, Narrativa 67Jugabilidad 69Diversión 71Sonido 62Calidad técnica 70Calidad visual 67Narrativa 67

Tiempo para terminar

Historia principal
51 h5 reportes
Principal + extras
76 h5 reportes
Completista
127 h3 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Façade is a 2005 interactive storytelling video game by Michael Mateas and Andrew Stern. Conceived by the developers as an "interactive drama", Façade tasks the player to use text input to converse with two characters, Trip and Grace, who are experiencing conflicts in their relationship. The game uses artificial intelligence methods, including natural language processing, to simulate a conversation between the player and two characters. The developers, Mateas and Stern, both carried an interest in artificial intelligence and interactive entertainment, and began work on the game in 1998. Upon release, Façade received praise for its innovative design and generated commentary about the potential use of artificial intelligence in video games. It received the Grand Jury prize at the Slamdance Independent Games Festival and was a finalist for the 2004 Seumas McNally Grand Prize. Following release, Façade received further retrospective praise for its design, although sources expressed mixed views on the contemporary impact and influence of the game. Façade is the subject of numerous scholarly analyses, and has been discussed both as a digital play and as electronic literature. Due to the awkward and unexpected behaviour that could occur from its interaction model, the game generated a cult following and Internet memes from Let's Play videos on YouTube. A planned sequel, The Party, began development in 2006, discontinued in 2013, and resumed in 2024.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
5 de julio de 2005
Géneros
interactive fiction
Plataformas
Microsoft Windows, macOS
Creado por
Procedural Arts
Países
United States