HexaScore
Jogos

Fire Emblem: Mystery of the Emblem

83

Nota da comunidade

22 avaliações

1994 · Intelligent Systems

Gênerostactical role-playing game
PlataformasSuper Nintendo Entertainment SystemWiiWii UNew Nintendo 3DSSuper NES Classic EditionNintendo Switch

Médias por categoria

Gameplay85
Diversão83
Qualidade sonora82
Qualidade técnica81
Qualidade visual81
Storytelling84
Médias por categoria — Gameplay 85, Diversão 83, Qualidade sonora 82, Qualidade técnica 81, Qualidade visual 81, Storytelling 84Gameplay 85Diversão 83Qualidade sonora 82Qualidade técnica 81Qualidade visual 81Storytelling 84

Tempo para zerar

História principal
12,3 h6 relatos
Principal + extras
18,5 h3 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Fire Emblem: Mystery of the Emblem, known in Japan as Fire Emblem: Monshō no Nazo, is a 1994 tactical role-playing video game developed by Intelligent Systems and published by Nintendo for the Super Famicom. It is the third installment of the Fire Emblem series, and the first to be developed for the Super Famicom. The story is divided into two parts: the first is a retelling of Fire Emblem: Shadow Dragon and the Blade of Light, while the second is an original story acting as a sequel to the first game. After defeating the sorcerer Gharnef and the Dark Dragon Medeus, peace is restored to Archanea and Marth restores his kingdom. His ally Hardin ascends to the throne of Archanea, but begins hostile military expansion across the continent, forcing Marth to confront his old friend and the force driving him. Gameplay follows the traditional Fire Emblem system of tactical battles taking place on grid-based maps. Mystery of the Emblem began development in 1992 during the production of Fire Emblem Gaiden. The staff from previous entries, including series creator Shouzou Kaga and composer Yuka Tsujiyoko, returned to their respective roles. While originally conceived as two separate projects, the team eventually merged the proposed remake of Shadow Dragon and the Blade of Light with the original story content of Mystery of the Emblem. The gameplay returned to the formula of the original Fire Emblem game, which the more experimental Gaiden had veered away from in many regards. The difficulty was also lowered to encourage new players to try the series. The game has been positively received by video game journalists; much praise went to its gameplay refinements and technical quality. It also set the best first-week sales for the series until Fire Emblem Awakening in 2012, and with 776,338 units by 2002 was the best-selling title in the series to that date. A derivative title for the Satellaview, BS Fire Emblem, was released during 1997. A full remake for the Nintendo DS, Fire Emblem: New Mystery of the Emblem, was released in 2010. In 2017, it was rereleased in Japan as part of the Japanese retailer versions of Classic SNES Edition.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
21 de janeiro de 1994
Gêneros
tactical role-playing game
Plataformas
Super Nintendo Entertainment System, Wii, Wii U, New Nintendo 3DS, Super NES Classic Edition, Nintendo Switch
Criado por
Intelligent Systems
Países
Japan