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Juegos

Hellfire

41

Nota de la comunidad

12 valoraciones

1990 · Toaplan

Génerosshoot 'em upscience fiction video game
Plataformasarcade video gameTurboGrafx-16Sega Genesis

Promedios por categoría

Jugabilidad39
Diversión44
Sonido42
Calidad técnica39
Calidad visual42
Narrativa42
Promedios por categoría — Jugabilidad 39, Diversión 44, Sonido 42, Calidad técnica 39, Calidad visual 42, Narrativa 42Jugabilidad 39Diversión 44Sonido 42Calidad técnica 39Calidad visual 42Narrativa 42

Tiempo para terminar

Historia principal
60 h4 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Hellfire is a 1989 horizontally scrolling shooter video game developed by Toaplan and published by Taito for Japanese arcades; in North America, it was distributed by U.S.A. Games. The first horizontal shoot 'em up title to be created by Toaplan, the game takes place in the year 2998, where a space matter known as Black Nebula, created by robot dictator Super Mech, spreads and threatens to engulf human-controlled galaxies. Players assume the role of Space Federation member Captain Lancer, taking control of the CNCS1 spacecraft in a surprise attack to overthrow the enemies using the spacecraft's titular weapon. Hellfire was conceived by Tatsuya Uemura during his time at Toaplan, and was developed in conjunction with Truxton. It served as an experiment to translate the company's shoot 'em up gameplay style in a horizontal format, but faced a problematic development cycle and went through various changes before its eventual launch for arcades in 1989. The game was then ported to the Sega Genesis by NCS Corporation in 1990, followed by the PC Engine CD-ROM² by NEC Avenue in 1991. Each version of the title features various additions and changes compared with the original release. Hellfire was met with positive reception from video game magazines since its release in arcades, though some critics drew comparison with Irem's R-Type due to its gameplay style. The Genesis port was also met with positive response from reviewers, while the PC Engine CD-ROM² was received with similar response. Its engine would later be repurposed into Zero Wing. As of 2019, the rights to the game are owned by Tatsujin, a company founded in 2017 by former Toaplan member Masahiro Yuge and an affiliate of Japanese arcade manufacturer exA-Arcadia, alongside many other Toaplan IPs.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
28 de septiembre de 1990
Géneros
shoot 'em up, science fiction video game
Plataformas
arcade video game, TurboGrafx-16, Sega Genesis
Creado por
Toaplan
Países
Japan