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Tempo para zerar
- História principal
- 9,8 h4 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)nenhum relato
Mediana das horas informadas por quem concluiu o jogo.
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Ainda não disponível em português — exibindo a versão em inglês.
Hoi is a 1992 platform video game developed by Team Hoi and published by Hollyware Entertainment in North America and Software Business in Europe for the Amiga. In the game, players assume the role of the titular lime green "Saur" character venturing into the "Madlands", an area within Hoi's home planet populated with obstacles, to face a ritual test of maturity and find a female partner. Hoi received mostly favourable reception from the Amiga gaming press. Critics praised the audiovisual presentation, gameplay, character animations and puzzle-like elements but some felt mixed in regards to the controls while others criticized its idea, level design, forced memorization approach and collision detection. In May 2026, programmer Reinier van Vliet released Hoi on Microsoft Windows and macOS, including with it several quality of life improvements; such as bugfixes, an improved camera view, a trainer allowing for unlimited lives, and a level select.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1992
- Gêneros
- platformer
- Plataformas
- Amiga 1200
- Países
- Netherlands